A few quick steps and Huntlog will start logging your matches automatically.
Pick the Hunt window when prompted so Huntlog can watch the screen.
The summary is the screen you see right after a match ends, showing your bounty, kills, and rewards. Open it in-game, then press and hold the button below to set it as Huntlog's reference.
Keep Huntlog open in a browser tab while you play. When a match ends:
Optional. A short chime plays the moment Huntlog finishes saving, so you don't have to watch the progress bar.
Huntlog stores everything in your browser. Clearing site data wipes your history. Pick a folder and Huntlog will drop a daily zip into it so your matches stay safe.
Your browser doesn't support automatic filesystem backups. You can still download a manual backup anytime from Settings → Backup & restore. Read about browser support.
Tip: point it at a folder inside Google Drive / Dropbox / OneDrive and you'll have cloud backup for free.
In plain words, for people who just want to know what this thing is doing on their computer.
Huntlog watches the window you share with it, waits for the end-of-match summary screen to appear, reads the numbers off that screen, and saves them to a list of your recent matches. That's it.
When you click Start watching, your browser (not Huntlog) asks you which window to share. You pick Hunt: Showdown. Huntlog never sees anything else on your screen.
A few times per second, Huntlog takes a tiny thumbnail of the shared window and compares its colors to the reference summary screen you captured during setup. If the colors look close enough, it figures the summary is showing.
Once the summary is up and stable, Huntlog runs Tesseract, an old-school text recognition library, on the screenshot to pull out numbers like bounty, kills, and money. Same idea as your phone recognizing text in a photo.
The extracted numbers get stored in your browser, on your machine. Your match data never leaves your browser.
Huntlog is a client-side web app. That's a technical phrase, but the meaning is simple: everything you see happens inside your browser, on your machine. There is no Huntlog server. Your match data never leaves your browser, because we didn't build anywhere to send it to.
If you're the paranoid type (good on you), here's how to check:
betterlytics.io for anonymous usage counts. No match data going anywhere.OCR isn't magic. Sometimes it misreads a number: a 0 as an 8, a 7 as a 1. That's why every stat on a match card is editable. Click the little pencil and fix it. Your history is yours.